Episode 2x02 - Paul Jenkins | Video Games, Comic Books, & The Importance of Creative Confidence
Update: 2025-02-07
Description
Welcome to Trilith Institute Talks!
In this episode of Trilith Institute Talks, host Hunter Barcroft sits down with comic book writer and game narrative designer Paul Jenkins, renowned for his work on Teenage Mutant Ninja Turtles, Marvel Comics, and the God of War video game series. Joined by film students Davis and Austin, they explore new mediums for storytelling and the significance of creative adaptability. Paul shares his unique career experiences across various media, the impact of his upbringing on his work, and his contributions to iconic comic book characters such as Spider-Man, Wolverine and The Sentry. The conversation delves into the essence of storytelling, the challenges of the creative industry, and the potential of Georgia as a hub for film and television production.
Episode Timestamps
00:00 Introduction to Talent and Hard Work
00:14 Meet Paul Jenkins: Comic Book Writer and Game Designer
00:50 Paul Jenkins' Journey in the Entertainment Industry
02:17 Student Introductions and Creative Discussions
03:21 Paul Jenkins' Early Life and Creative Beginnings
13:23 The Importance of Creative Confidence
24:31 Exploring New Mediums: Video Games and Storytelling
32:41 Winning the Eisner and the Sentry Project
33:10 On Set Experiences and Red Carpet Events
33:50 Creative Motivations and Personal Anecdotes
36:07 The Move to Atlanta and Overcoming Adversity
15:54 Dragon Con and Building a Creative Community
38:44 Advocating for Georgia's Creative Industry
54:28 The Role of a Storyteller
01:03:21 Conclusion and Final Thoughts
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